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How to use blender

Blender 3D production plugin with 30 modeling/reconstruction skills, 13 runtime tools, and 26 deterministic helpers for reference fitting, rendering, validation, animation, and portable export; installable as `dsh-blender`.

This article is auto-derived from indexed fields (wiki / faq / compatibility_json), not freshly AI-generated.

This article is derived from the plugin's already-indexed fields (wiki / faq / compatibility_json / readme), not freshly generated by AI. Source field is noted at the end of each section.

Quick start

Blender 3D production plugin with 30 modeling/reconstruction skills, 13 runtime tools, and 26 deterministic helpers for reference fitting, rendering, validation, animation, and portable export; installable as dsh-blender.

— source: plugins.ai_summary

Install & verify

dsh plugin --profile web add dsh-blender

Run the command above in your DSH Web Profile. Then enable the plugin in the plugin list.

— source: plugins.install

Key points

  • blender_status checks Blender, analysis Python, skills, helpers, and the active workspace.
  • blender_scene_info and blender_object_info inspect scenes and object-level geometry, materials, UVs, constraints, shape keys, and animation.
  • blender_import converts supported portable assets into versioned .blend sources.
  • blender_python runs a small reviewed bpy/bmesh chunk and saves a versioned .blend.
  • blender_preview, blender_render, and blender_render_frames create blockout, look-dev, and animation evidence for read_image QA.

— source: plugin_wiki.readme_en (fallback readme_raw)

Compatibility

  • DSH: 0.1.0-rc.6+
  • Node: >=20

— source: plugin_wiki.compatibility_json

Pitfalls

Review the upstream repo before installing. This guide is auto-derived from indexed fields and may lag the latest release. If anything contradicts the official docs, treat the upstream source as authoritative.

— source: general rule